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I just bought a new Dell Vostro 200, and went through the all too
familiar Distribution Dilemma. I tinkered with 64-bit and it is
much, much better than it was even a year ago. Ubuntu and Fedora
have come at least closer to first-class 64-bit support. Flash still
isn't there, nor are Java plugins if that's what you need, but
otherwise you can't tell a difference between 32b and 64b.
Ultimately I went with Centos 5 32-bit for reasons of familiarity. I
don't have much compiled software but this is a box I needed to get
up rather quickly, and I know all my old code will work with Red Hat/
Centos 5 32b. But...
My next Linux install will be a fully-virtualized 64-bit Xen
install. With a 64-bit quad core box you have all the power you
need, tons of RAM expansion and you can run 32-bit unprivileged Xen
domains at a decent speed. A dev, play and production domain for
each environment, with the possibility of spawning of temporary VMs
seems like a perfect setup.
ryan woodsmall
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"Be well, do good work, and keep in touch." - Garrison Keillor
On Oct 8, 2007, at 10:21 PM, Jonathan King wrote:
We've got a 64-bit AMD system running Feisty Fawn at home, and it was
(relatively speaking) hell on wheels to get things set up due to the
lack of support for 64-bit architectures. Is this expected to change
in the near future? If not, how much would we be missing if we just
went for everything under the 32-bit world in Gutsy Goldfish (or
whatever)? In particular, Flash is *still* not 64-bit, which is a
major pain, and it looks like you would still need both 32 and 64 bit
tool-chains to get everything else you might want compiled correctly.
jking
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