MLUG: Re: [MLUG] Render Farms?
Re: [MLUG] Render Farms?
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Nathan Odle wrote:
Does anyone on the list have any experience with internet/VPN accessible render farms? I've been working on some renderings for a couple upcoming developments of ours and for at least one we plan to do a video flythrough of the site along with a walkthrough of the units themselves. Judging by how long it takes a still to render on my workstation (a 3.2 GHz P4 w/ 2GB RAM) I'm thinking that I'm going to be into some significant render time even if I add the other workstations in our office into the fray.

I know that there are companies putting farms online and allowing connectivity through Autodesk's renderfarm manager product Backburner, but I wanted to find out if anyone has actually used such a thing...

Oh, and for the curious, here's a frame to look at. The modelling isn't complete yet, and all the materials are placeholders (I've got better looking shingles, brick, stone, et cetera) but you should get the idea. This particular building is a 6-plex townhome that we're pretty excited about.

If viewing in Firefox, click the picture to zoom to full size. http://www.trittenbach.com/townhome.jpg
I was toying with the idea of using my OpenMouth network for jobs like rendering since it could use all the people connected to my website to get the job done in their spare CPU cycles. Maybe you could create a simple Java applet that would download files as needed, render the frames, and send the frames back to your server. With something like that you could get people to help you out just by giving them your web address. Write the software and opensource it and post it on Freshmeat and everyone that comes to look at what you have will be donating cycles to you as they demo the software. Heck, a lot of people would be interested just to see the pictures being rendered that they'd probably sit there and watch if you'd let them see the output of their own computer.

--
Michael McGlothlin, tech monkey
Tub Monkey
http://www.tubmonkey.com/


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