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- To: "MLUG Off-Topic Discussion" <EMAIL:PROTECTED>
- Subject: Re: [MLUG - DISCUSSION] Re: [4, 3]*sqrt(X/12)
- From: "Ryan Thornton" <EMAIL:PROTECTED>
- Date: Tue, 8 May 2007 18:56:08 -0500
- Delivery-date: Tue, 08 May 2007 18:56:20 -0500
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I was thinking monitor dimensions so I was close :)
Actually for digital cameras, all are not 4:3 -- it depends a lot on
the CMOS sensor. (3:2 being popular)
• 3008 x 2000 (Large, 6 MP)
• 2256 x 1496 (Medium, 3.4 MP)
• 1504 x 1000 (Small, 1.5 MP)
A good place to spend time looking at lots of specifications:
www.dpreview.com
-- Ryan
On 5/8/07, Mike Miller <EMAIL:PROTECTED> wrote:
On Fri, 4 May 2007, Mike Miller wrote:
> Just thought you all would quickly figure out the value in this
> equation:
>
> Y = [4, 3]*sqrt(X/12)
>
> That's a vector times a scalar. Or, equivalently...
>
> Y = [4*sqrt(X/12), 3*sqrt(X/12)]
>
> So the quiz of the day is this: What is X and what is Y and what does
> this have to do with computers?
OK, no one had a suggestion. This is about "megapixels" and digital
cameras. Someone says that they have a 2.1 megapixel camera, but what are
the dimensions? Well, divide 2.1 million by twelve, take the square root
and multiply the answer by four to get the width and by 3 to get the
height. When I read about a 7.1 megapixel camera, I wanted to know the
dimensions, but they weren't listed. Using the formula just described I
got these dimensions:
3076.8 2307.6
So I guessed it was really 3*(1024 x 768) = 3072 x 2304
Which seems to be correct.
Mike
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