MLUG: Re: [MLUG - DISCUSSION] learning curves for text editors
Re: [MLUG - DISCUSSION] learning curves for text editors
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On Fri, 3 Mar 2006, Jonathan King wrote:

Oddly enough, I think all sides of the great religious war that concerns text editing can agree with these theoretical results:

http://unix.rulez.org/~calver/pictures/curves.jpg

I guess this has been around for some time, but I've never seen it...


Funny. Now here's a question for you: What goes on the two axes of a "learning curve?" It seems to me that it should be time on the abscissa and "amount learned" or "knowledge" or "ability" or somesuch on the ordinate. So when someone refers to a "steep learning curve" they ought to mean that one will learn quickly, but that is rarely what people mean these days. I think they believe that if a curve is steep it will require more effort, like climbing a steep hill.

So these funny graphs seems to say that one will immediately master all there is to master in vi. Doesn't that mean that vi is very easy to use but it doesn't do very much? I don't think that's accurate! The learning curve for Notepad is about right - it doesn't do anything. Pico is like that too, but you can master Pico almost immediately (but I recommend nano instead -- you should probably remove pico from your system and symlink pico -> nano). Emacs is the funny one because I think it does tend to encircle the user until he finally is trapped inside of it forever, but that might be a good thing. Visual Studio is new to me. I don't even know what it is.

Mike

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