MLUG: Re: [MLUG - DISCUSSION] gaming and refresh rate
Re: [MLUG - DISCUSSION] gaming and refresh rate
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Just reading that your son is playing a game that 'pushes' his system,
I would guess you are playing a FPS.  FPS's are just about all I play,
and I can tell you that you want to play on just about the largest
resolution you can and at the highest refresh rate (hz) you can.  If
you aren't comfortable (or computer can't do it) play with the
resolution that you like the most.  There are many tutorials on how to
tweak each individual game out there.  Turn V-Sync off
when playing FPS games.  Just like Nathan said, the eye can tell the
difference (big time) between 30 and 90.  The difference between 60 hz
and say 75-85hz, is that after playing a while your eyes will become
irritated, just like when you sit in your office and stare at a
computer all day long, crank the hz up as far as you can, hz will also
allow a smoother game play.  Email me if you really want to try to
squeeze some more out of a game.

Hope this helps
Joe

On 8/4/05, Nathan Odle <EMAIL:PROTECTED> wrote:
> Mike Miller wrote:
> 
> > My son has some games that push his system pretty hard.  We'd love to
> > use a higher resolution, but it seems like we get the quick response
> > he likes only at 800 x 600 and not at higher resolutions.  He also
> > told me that it looks like a lower refresh rate (e.g., 60 Hz) is
> > working better than a higher rate (e.g., 85 Hz) -- does that seem
> > right?  I didn't think the refresh rate would be related to performance.
> 
> 
> WRT to the resolution, you'll generally get higher framerates at lower
> resolutions.  In most first-person shooters, "framerate is king" and
> there's a noticable difference in gameplay between 30 fps and say, 90
> fps even though the human eye can only "see" ~30 fps.  A lot of this has
> to do with the fact that the rest of the game engine also runs at the
> higher framerate, which is especially significant on the input (read:
> mouse [read: trigger and aim]) side of things.
> 
> With most non-FPS games you'll usually find that the 30 FPS region
> provides acceptable performance.  This is because the action usually
> isn't so brisk, and the "twitch" factor is significantly lower.
> Whatever resolution you use, try for the aforementioned ~30 FPS in
> non-twitch games and >= 60 FPS for the twitch genre.
> 
> As for the refresh rates, you'll find that a lot of video drivers/games
> default to "VSYNC on", which means that the game waits for a vertical
> sync before rendering the next frame.  This effectively caps the
> framerate at whatever your vertical sync rate is, be it 60 Hz (60 FPS),
> 85 Hz (85 FPS), etc.  If VSYNC is on, I could see a higher refresh rate
> helping your son's gaming experience; you describe the opposite though
> so I'm a little skeptical that the refresh rate is actually having an
> effect...
> 
> -N
> 
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