MLUG: RE: [MLUG - DISCUSSION] The Day After Tomorrow
RE: [MLUG - DISCUSSION] The Day After Tomorrow
Email address obfuscation in effect -- please click here to turn it off.

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
> -----Original Message-----
> [mailto:EMAIL:PROTECTED] On Behalf Of Mike Miller
> Subject: RE: [MLUG - DISCUSSION] The Day After Tomorrow
> 
> On Mon, 31 May 2004, F Vernon Green wrote:
> 
> > I went to see it, I could not sit through it, seriously I found it 
> > such an utter joke that I had to get up and walk out.
> 
> I thought it was funny.  Altogether, I kinda liked it.  The 
> part where the temperature decreases at 10 degrees F per 
> *second* is really funny. Let's see, one minute would give 
> you -600 degrees!?
> 
> If you want the movie to make sense, don't go!!  ;-)
> 
To expect Sillywood to make a film with any science in it is the height
of folly.  Again and again they prove that although they may give credit
to some good names for Scientific Advisor they rarely listen to him.  I
went to see "Van Helsing" with a friend (I mentioned it first on my list
of what's showing and I couldn't get him to unfixate on it) and it was
hilarious.  I'm not an English Major or anything but even I could tell
how badly they mangled the literature.  So badly it was funny, just
about the time you figure out "this must be the way you have to kill a
vampire" they change it and start the ending "climatic" battle scenes. 

Although I heard that if you do want to see if for the eye candy the big
screen is the way to go.  

> > Yeah the effects were alright, but anymore you can see the 
<snip>
> > effects in an episode of Star Trek. With CGI write now 
>
Don't go here.  Star Trek was ruined by Burman much as Lucas has ruin
Star Wars.  

<snip>
> Well, I think the CGI quality was good.  Certainly better than any TV 
> show.  As you say, anything can be created, but at a great cost in 
> programmer time and computing time.  The movie was very expensive to 
> produce and most of that cost had to have been because of the CGI.  I 
> think the wolves were CGI, but it would have been hard for 
> most people to tell.
> 
It all boils down to how realistic things look but if the viewer has
never seen that particular thing before they'll have no idea whether it
looks real or not.  

I recall an Xbox game I played awhile ago and the intro screens showed
everyone's logo.  The White Wolf game company owned the source material
so they showed a white wolf walking through the snow but the CGI guys
apparently hadn't watched enough Discovery channel because even I (who
have never taken ANY biology) could tell that wolves simply CAN'T walk
like that, their legs wouldn't work if they moved that way.  

Just my $0.02. 
Jim 

_______________________________________________
discussion mailing list
EMAIL:PROTECTED
http://mlug.missouri.edu/mailman/listinfo/discussion