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> It's getting there. Carmack mentioned a paper recently that proved that,
> fundamentally, shader-based rendering of the likes of Quake 3 is equivalent
> to RenderMan, so that consumer graphics cards will eventually achieve
> photorealism with only acceleration of modern rendering techniques.
*sigh* And I remember how long it usda take to render a single scene in
PovRay on my 486DX 33Mhz w/ 4MB of RAM. ;)
> Good grief. You guys mention side scrollers, open sourced games
> and multiplayer platform games... AND YOU DON'T MENTION ABUSE?
I'm not really that big a fan of abuse. I think it's the aiming thing and
it just never seemed as fun to me as games like Commander Keen. It is good
to remember that Loki certainly isn't the first Linux game company that
has gone under. Some of their other projects were sort of interesting.
Might be interesting to see what's been done with them. :)
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