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On Sunday 03 February 2002 22:53, Michael wrote:
> Parallax Scrolling? (sp?) I figured I'd use tiles on the background and
> then since there'd be unlimited layers of sprites creative folks could use
> something like sky tiles as the background and then use sprites to create
> a more interesting background.
Yeah, something like that. An even neater feature would be to allow BIG
bitmaps for the background, kind of like the desktop wallpaper, and parallax
scrolling. This really does wonders for Donkey Kong Country on the SNES.
Dude, you HAVE TO play that game. It's the best example of a good
sidescroller game that I could come up with, and doing something like that
wiht sharp SVGA graphics would kick ass.
> Umm nice except for the porno ad banner. LOL
Sorry didn't notice it. I don't look at banners.
> > That would be interesting... Multiplayer platform games. If that is
> > done well, it could be pretty awesome. The only problem is how would
> > you compete?
>
> I was going to allow either 2 player play at the console or over the net.
> You could have team or competition play. You could probably even manage a
> capture the flag mode though you might have to allow more players for that
> to be very interesting.
hehe... that would be funny. Especially if you make players act kinda like
jumping turtles in Mario, so they have to jump on their enemy. That would be
hilarious.
--
-- Igor
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